Tuesday, September 8, 2009

Technology Today and Failure

On September 7th, 2009, my first generation Sony Plastation 3 (60 GB) had it's first episodic patterns of what many call the "yellow light of death". What this actually means is, the thermal components placed on my CPU and GPU has erroded and essentially dissolved due to extended use, thus created and overheating of my motherboard. The end result is green, yellow, three beeps, and a flashing red light with a blank screen!
You know what really grinds my gears? I purchased my PS3 Unit from a highly regarded electronics site for an exceptional price of $475 three years ago, in the summer of 2006. After moving in the fall of 2006 with Robert Moody, my roomate at the time, I stored my PS3 due to him also having one. Six months later, I pull out the beastly piece of machinery and I encounter a similar problem, but no yellow lights. Thank God! It was covered under the one year warranty provided by Sony, but this time around, they're asking for $149 to repair a 3 year old piece of machinery a second time! Isn't that bizzarre? A piece of machinery that costs them near $800 to produce at launch is needed a second repair...hmmm Well I am not paying it. I've found a local who specializes in PS3 and computer repair who will do with for $60 with a six month warranty and re-repair if needed for free. IF he is not able to fix it, he offered to take it off my hands for $100 bones. This will lead me to purchase the new Playstation 3 Slim recently released by Sony.

So in the course of three years, I will have invested a grand total of $735 between two PS3's and repairs...that sounds fucked doesn't it?

I think now days, with the failure rates of console gaming, (Sony 14.7%, Xbox 360 54.6%, and Wii 6.8%) extended warranties should be honored if a console were to experience a widely known issues such as RROD or YLOD. Clearly these massive money whores know there is an issue with the system so thus the consumer suffers...Bastard.

1 comment:

  1. I'm not sure, but I believe the manufacturing of systems is contracted out by all three major console producers. The cost to fix a system that breaks is absorbed by Microsoft, Sony and Nintendo. If they had warranties too long, the liability would be quite cumbersome. It is a balancing act between cheap manufacturing cost vs. high repair costs. And in these cases consumers often loose.

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